Monday, 11 June 2012

Early ideas for my game (they were in a book, so i'm writing them on here)

From the start of my final major project i wanted to do some sort of game, whether it be in flash or Unity. I mainly wanted to use Unity just because i really enjoy 3D modelling in Cinema 4D. I wanted it to be a horror game and i had been reminded of a game i have watched a lot of on youtube called Amnesia. Straight away i knew i wanted to do a castle based horror game. I decided to do an exploration type game, firstly i started doing a point and click game, which shortly turned out to be sort of and interactive comic type point and click adventure. Before all this though I started modelling a castle door which was set in a thick stone wall pictured below.






I also started trying to get to grips with Unity, doing a few tutorials and looking at videos on youtube of how to get started. I managed to come up with the concept for the mountain and the surroundings for it. Note: There was going to be water in the vast area below the mountain and a small pier where the path starts up to the top of the mountain. And of course the castle would be on top.


I do really like Unity and i think i could make a playable small game in it if i had the time but because there was a limited amount of time for the final project i decided it wasn't the best time to start playing around in a brand new program and do it in something i was familiar with like flash.


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